function add_animation_list() return { animpoint_stay_wall = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_wall_idle_1", [1] = "animpoint_stay_wall_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_idle_rnd_1", "animpoint_stay_wall_idle_rnd_2", "animpoint_stay_wall_idle_rnd_3", "animpoint_stay_wall_idle_rnd_4" }, [1] = { "animpoint_stay_wall_idle_rnd_1", "animpoint_stay_wall_idle_rnd_2", "animpoint_stay_wall_idle_rnd_3", "animpoint_stay_wall_idle_rnd_4" } }}, animpoint_stay_table = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_rnd_1", "animpoint_stay_table_idle_rnd_2", "animpoint_stay_table_idle_rnd_3", "animpoint_stay_table_idle_rnd_4", "animpoint_stay_table_idle_rnd_5" }, [1] = { "animpoint_stay_table_idle_rnd_1", "animpoint_stay_table_idle_rnd_2", "animpoint_stay_table_idle_rnd_3", "animpoint_stay_table_idle_rnd_4", "animpoint_stay_table_idle_rnd_5" } }}, animpoint_sit_high = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_sit_high_idle_1", [1] = "animpoint_sit_high_idle_1" }, rnd = { [0] = { "animpoint_sit_high_idle_rnd_1", "animpoint_sit_high_idle_rnd_2", "animpoint_sit_high_idle_rnd_3", "animpoint_sit_high_idle_rnd_4" }, [1] = { "animpoint_sit_high_idle_rnd_1", "animpoint_sit_high_idle_rnd_2", "animpoint_sit_high_idle_rnd_3", "animpoint_sit_high_idle_rnd_4" } }}, animpoint_sit_normal = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_sit_normal_idle_1", [1] = "animpoint_sit_normal_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_idle_rnd_1", "animpoint_sit_normal_idle_rnd_2", "animpoint_sit_normal_idle_rnd_3", "animpoint_sit_normal_idle_rnd_4" }, [1] = { "animpoint_sit_normal_idle_rnd_1", "animpoint_sit_normal_idle_rnd_2", "animpoint_sit_normal_idle_rnd_3", "animpoint_sit_normal_idle_rnd_4" } }}, animpoint_sit_low = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_sit_low_idle_1", [1] = "animpoint_sit_low_idle_1" }, rnd = { [0] = { "animpoint_sit_low_idle_rnd_1", "animpoint_sit_low_idle_rnd_2", "animpoint_sit_low_idle_rnd_3", "animpoint_sit_low_idle_rnd_4" }, [1] = { "animpoint_sit_low_idle_rnd_1", "animpoint_sit_low_idle_rnd_2", "animpoint_sit_low_idle_rnd_3", "animpoint_sit_low_idle_rnd_4" } }}, animpoint_sit = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "sit_0_idle_0", [1] = "sit_0_idle_0" }, rnd = { [0] = { "sit_0_idle_1", "sit_0_idle_2", "sit_0_idle_3" }, [1] = { "sit_0_idle_1", "sit_0_idle_2", "sit_0_idle_3" } }}, animpoint_sit_ass = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "sit_2_idle_0", [1] = "sit_2_idle_0" }, rnd = { [0] = { "sit_2_idle_1", "sit_2_idle_2", "sit_2_idle_3" }, [1] = { "sit_2_idle_1", "sit_2_idle_2", "sit_2_idle_3" } }}, animpoint_sit_knee = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "sit_1_idle_0", [1] = "sit_1_idle_0" }, rnd = { [0] = { "sit_1_idle_1", "sit_1_idle_2", "sit_1_idle_3" }, [1] = { "sit_1_idle_1", "sit_1_idle_2", "sit_1_idle_3" } }}, animpoint_stay_ohrana = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "ohrana_1", [1] = "ohrana_1" }, rnd = { [0] = { "ohrana_1", "ohrana_1_short" }, [1] = { "ohrana_1", "ohrana_1_short" } }}, animpoint_stay_bar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "bar_1_idle_0", [1] = "bar_1_idle_0" }, rnd = { [0] = { "bar_1_idle_1", "bar_1_idle_2" , "bar_1_idle_3" }, [1] = { "bar_1_idle_1", "bar_1_idle_2" , "bar_1_idle_3" } }}, animpoint_sit_wait = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "sit_0_idle_0", [1] = "sit_0_idle_0" }, rnd = { [0] = { "sit_0_idle_1", "sit_0_idle_2" , "sit_0_idle_3" }, [1] = { "sit_0_idle_1", "sit_0_idle_2" , "sit_0_idle_3" } }}, animpoint_stay_wait = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "lead_1_idle", [1] = "lead_1_idle" }, rnd = { [0] = { "lead_1_idle_0", "lead_1_idle_1" , "lead_1_idle_3" , "lead_1_idle_4" , "lead_1_idle_5", "lead_1_idle_6" , "lead_1_idle_7", "lead_1_idle_8" , "lead_1_idle_9" }, [1] = { "lead_1_idle_0", "lead_1_idle_1" , "lead_1_idle_3" , "lead_1_idle_4" , "lead_1_idle_5", "lead_1_idle_6" , "lead_1_idle_7", "lead_1_idle_8" , "lead_1_idle_9" } }}, animpoint_stay_wall_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_eat_in_1", {a="bread"}, "animpoint_stay_wall_eat_in_2" }, [1] = { "animpoint_stay_wall_eat_in_1", {a="bread"}, "animpoint_stay_wall_eat_in_2" }}, out = { [0] = { "animpoint_stay_wall_eat_out_1", {d="bread"}, "animpoint_stay_wall_eat_out_2" }, [1] = { "animpoint_stay_wall_eat_out_1", {d="bread"}, "animpoint_stay_wall_eat_out_2" }}, idle = { [0] = "animpoint_stay_wall_eat_idle_1", [1] = "animpoint_stay_wall_eat_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_eat_idle_rnd_1", "animpoint_stay_wall_eat_idle_rnd_2" }, [1] = { "animpoint_stay_wall_eat_idle_rnd_1", "animpoint_stay_wall_eat_idle_rnd_2" } }}, animpoint_stay_wall_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_eat_in_1", {a="kolbasa"}, "animpoint_stay_wall_eat_in_2" }, [1] = { "animpoint_stay_wall_eat_in_1", {a="kolbasa"}, "animpoint_stay_wall_eat_in_2" }}, out = { [0] = { "animpoint_stay_wall_eat_out_1", {d="kolbasa"}, "animpoint_stay_wall_eat_out_2" }, [1] = { "animpoint_stay_wall_eat_out_1", {d="kolbasa"}, "animpoint_stay_wall_eat_out_2" }}, idle = { [0] = "animpoint_stay_wall_eat_idle_1", [1] = "animpoint_stay_wall_eat_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_eat_idle_rnd_1" }, [1] = { "animpoint_stay_wall_eat_idle_rnd_1" } }}, animpoint_stay_table_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_stay_table_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_sit_high_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_eat_in_1", {a="bread"}, "animpoint_sit_high_eat_in_2" }, [1] = { "animpoint_sit_high_eat_in_1", {a="bread"}, "animpoint_sit_high_eat_in_2" }}, out = { [0] = { "animpoint_sit_high_eat_out_1", {d="bread"}, "animpoint_sit_high_eat_out_2" }, [1] = { "animpoint_sit_high_eat_out_1", {d="bread"}, "animpoint_sit_high_eat_out_2" }}, idle = { [0] = "animpoint_sit_high_eat_idle_1", [1] = "animpoint_sit_high_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_high_eat_idle_rnd_1", "animpoint_sit_high_eat_idle_rnd_2" }, [1] = { "animpoint_sit_high_eat_idle_rnd_1", "animpoint_sit_high_eat_idle_rnd_2" } }}, animpoint_sit_high_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_eat_in_1", {a="kolbasa"}, "animpoint_sit_high_eat_in_2" }, [1] = { "animpoint_sit_high_eat_in_1", {a="kolbasa"}, "animpoint_sit_high_eat_in_2" }}, out = { [0] = { "animpoint_sit_high_eat_out_1", {d="kolbasa"}, "animpoint_sit_high_eat_out_2" }, [1] = { "animpoint_sit_high_eat_out_1", {d="kolbasa"}, "animpoint_sit_high_eat_out_2" }}, idle = { [0] = "animpoint_sit_high_eat_idle_1", [1] = "animpoint_sit_high_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_high_eat_idle_rnd_1" }, [1] = { "animpoint_sit_high_eat_idle_rnd_1" } }}, animpoint_sit_normal_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_eat_in_1", {a="bread"}, "animpoint_sit_normal_eat_in_2" }, [1] = { "animpoint_sit_normal_eat_in_1", {a="bread"}, "animpoint_sit_normal_eat_in_2" }}, out = { [0] = { "animpoint_sit_normal_eat_out_1", {d="bread"}, "animpoint_sit_normal_eat_out_2" }, [1] = { "animpoint_sit_normal_eat_out_1", {d="bread"}, "animpoint_sit_normal_eat_out_2" }}, idle = { [0] = "animpoint_sit_normal_eat_idle_1", [1] = "animpoint_sit_normal_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_eat_idle_rnd_1", "animpoint_sit_normal_eat_idle_rnd_2" }, [1] = { "animpoint_sit_normal_eat_idle_rnd_1", "animpoint_sit_normal_eat_idle_rnd_2" } }}, animpoint_sit_normal_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_eat_in_1", {a="kolbasa"}, "animpoint_sit_normal_eat_in_2" }, [1] = { "animpoint_sit_normal_eat_in_1", {a="kolbasa"}, "animpoint_sit_normal_eat_in_2" }}, out = { [0] = { "animpoint_sit_normal_eat_out_1", {d="kolbasa"}, "animpoint_sit_normal_eat_out_2" }, [1] = { "animpoint_sit_normal_eat_out_1", {d="kolbasa"}, "animpoint_sit_normal_eat_out_2" }}, idle = { [0] = "animpoint_sit_normal_eat_idle_1", [1] = "animpoint_sit_normal_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_eat_idle_1" }, [1] = { "animpoint_sit_normal_eat_idle_1" } }}, animpoint_sit_low_eat_bread = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_eat_in_1", {a="bread"}, "animpoint_sit_low_eat_in_2" }, [1] = { "animpoint_sit_low_eat_in_1", {a="bread"}, "animpoint_sit_low_eat_in_2" }}, out = { [0] = { "animpoint_sit_low_eat_out_1", {d="bread"}, "animpoint_sit_low_eat_out_2" }, [1] = { "animpoint_sit_low_eat_out_1", {d="bread"}, "animpoint_sit_low_eat_out_2" }}, idle = { [0] = "animpoint_sit_low_eat_idle_1", [1] = "animpoint_sit_low_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_low_eat_idle_1", "animpoint_sit_low_eat_idle_2" }, [1] = { "animpoint_sit_low_eat_idle_1", "animpoint_sit_low_eat_idle_2" } }}, animpoint_sit_low_eat_kolbasa = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_eat_in_1", {a="kolbasa"}, "animpoint_sit_low_eat_in_2" }, [1] = { "animpoint_sit_low_eat_in_1", {a="kolbasa"}, "animpoint_sit_low_eat_in_2" }}, out = { [0] = { "animpoint_sit_low_eat_out_1", {d="kolbasa"}, "animpoint_sit_low_eat_out_2" }, [1] = { "animpoint_sit_low_eat_out_1", {d="kolbasa"}, "animpoint_sit_low_eat_out_2" }}, idle = { [0] = "animpoint_sit_low_eat_idle_1", [1] = "animpoint_sit_low_eat_idle_1" }, rnd = { [0] = { "animpoint_sit_low_eat_idle_1" }, [1] = { "animpoint_sit_low_eat_idle_1" } }}, animpoint_sit_ass_eat_bread = { prop = { maxidle = 3, sumidle = 3, rnd = 80 }, into = { [0] = {"item_2_draw_0", {a="bread"}, "item_2_draw_1"}, [1] = {"item_2_draw_0", {a="bread"}, "item_2_draw_1"} }, out = { [0] = {"item_2_holster_0", {d="bread"}, "item_2_holster_1"}, [1] = {"item_2_holster_0", {d="bread"}, "item_2_holster_1"} }, idle = { [0] = "item_2_aim_0", [1] = "item_2_aim_0" }, rnd = { [0] = { "item_2_prepare_0", "item_2_attack_0" }, [1] = { "item_2_prepare_0", "item_2_attack_0" } }}, animpoint_sit_ass_eat_kolbasa = { prop = { maxidle = 3, sumidle = 3, rnd = 80 }, into = { [0] = {"item_1_draw_0", {a="kolbasa"}, "item_1_draw_1"}, [1] = {"item_1_draw_0", {a="kolbasa"}, "item_1_draw_1"} }, out = { [0] = {"item_1_holster_0", {d="kolbasa"}, "item_1_holster_1"}, [1] = {"item_1_holster_0", {d="kolbasa"}, "item_1_holster_1"} }, idle = { [0] = "item_1_idle_1", [1] = "item_1_idle_1" }, rnd = { [0] = { "item_1_attack_0", "item_1_idle_0" }, [1] = { "item_1_attack_0", "item_1_idle_0" } }}, animpoint_stay_wall_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_drink_in_1", {a="vodka"}, "animpoint_stay_wall_drink_in_2" }, [1] = { "animpoint_stay_wall_drink_in_1", {a="vodka"}, "animpoint_stay_wall_drink_in_2" }}, out = { [0] = { "animpoint_stay_wall_drink_out_1", {d="vodka"}, "animpoint_stay_wall_drink_out_2" }, [1] = { "animpoint_stay_wall_drink_out_1", {d="vodka"}, "animpoint_stay_wall_drink_out_2" }}, idle = { [0] = "animpoint_stay_wall_drink_idle_1", [1] = "animpoint_stay_wall_drink_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_drink_idle_rnd_1", "animpoint_stay_wall_drink_idle_rnd_2" }, [1] = { "animpoint_stay_wall_drink_idle_rnd_1", "animpoint_stay_wall_drink_idle_rnd_2" } }}, animpoint_stay_wall_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_drink_in_1", {a="energy_drink"}, "animpoint_stay_wall_drink_in_2" }, [1] = { "animpoint_stay_wall_drink_in_1", {a="energy_drink"}, "animpoint_stay_wall_drink_in_2" }}, out = { [0] = { "animpoint_stay_wall_drink_out_1", {d="energy_drink"}, "animpoint_stay_wall_drink_out_2" }, [1] = { "animpoint_stay_wall_drink_out_1", {d="energy_drink"}, "animpoint_stay_wall_drink_out_2" }}, idle = { [0] = "animpoint_stay_wall_drink_idle_1", [1] = "animpoint_stay_wall_drink_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_drink_idle_1" }, [1] = { "animpoint_stay_wall_drink_idle_1" } }}, animpoint_stay_wall_drink_beer = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_drink_in_1", {a="beer"}, "animpoint_stay_wall_drink_in_2" }, [1] = { "animpoint_stay_wall_drink_in_1", {a="beer"}, "animpoint_stay_wall_drink_in_2" }}, out = { [0] = { "animpoint_stay_wall_drink_out_1", {d="beer"}, "animpoint_stay_wall_drink_out_2" }, [1] = { "animpoint_stay_wall_drink_out_1", {d="beer"}, "animpoint_stay_wall_drink_out_2" }}, idle = { [0] = "animpoint_stay_wall_drink_idle_1", [1] = "animpoint_stay_wall_drink_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_drink_idle_1" }, [1] = { "animpoint_stay_wall_drink_idle_1" } }}, animpoint_stay_wall_drink_mineral = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_stay_wall_drink_in_1", {a="mineral_water"}, "animpoint_stay_wall_drink_in_2" }, [1] = { "animpoint_stay_wall_drink_in_1", {a="mineral_water"}, "animpoint_stay_wall_drink_in_2" }}, out = { [0] = { "animpoint_stay_wall_drink_out_1", {d="mineral_water"}, "animpoint_stay_wall_drink_out_2" }, [1] = { "animpoint_stay_wall_drink_out_1", {d="mineral_water"}, "animpoint_stay_wall_drink_out_2" }}, idle = { [0] = "animpoint_stay_wall_drink_idle_1", [1] = "animpoint_stay_wall_drink_idle_1" }, rnd = { [0] = { "animpoint_stay_wall_drink_idle_rnd_1", "animpoint_stay_wall_drink_idle_rnd_2" }, [1] = { "animpoint_stay_wall_drink_idle_rnd_1", "animpoint_stay_wall_drink_idle_rnd_2" } }}, animpoint_stay_table_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_stay_table_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "animpoint_stay_table_idle_1", [1] = "animpoint_stay_table_idle_1" }, rnd = { [0] = { "animpoint_stay_table_idle_1" }, [1] = { "animpoint_stay_table_idle_1" } }}, animpoint_sit_high_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_drink_in_1", {a="vodka"}, "animpoint_sit_high_drink_in_2" }, [1] = { "animpoint_sit_high_drink_in_1", {a="vodka"}, "animpoint_sit_high_drink_in_2" }}, out = { [0] = { "animpoint_sit_high_drink_out_1", {d="vodka"}, "animpoint_sit_high_drink_out_2" }, [1] = { "animpoint_sit_high_drink_out_1", {d="vodka"}, "animpoint_sit_high_drink_out_2" }}, idle = { [0] = "animpoint_sit_high_drink_idle_1", [1] = "animpoint_sit_high_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_high_drink_idle_rnd_1", "animpoint_sit_high_drink_idle_rnd_2" }, [1] = { "animpoint_sit_high_drink_idle_rnd_1", "animpoint_sit_high_drink_idle_rnd_2" } }}, animpoint_sit_high_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_drink_in_1", {a="energy_drink"}, "animpoint_sit_high_drink_in_2" }, [1] = { "animpoint_sit_high_drink_in_1", {a="energy_drink"}, "animpoint_sit_high_drink_in_2" }}, out = { [0] = { "animpoint_sit_high_drink_out_1", {d="energy_drink"}, "animpoint_sit_high_drink_out_2" }, [1] = { "animpoint_sit_high_drink_out_1", {d="energy_drink"}, "animpoint_sit_high_drink_out_2" }}, idle = { [0] = "animpoint_sit_high_drink_idle_1", [1] = "animpoint_sit_high_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_high_drink_idle_rnd_1" }, [1] = { "animpoint_sit_high_drink_idle_rnd_1" } }}, animpoint_sit_high_drink_beer = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_drink_in_1", {a="beer"}, "animpoint_sit_high_drink_in_2" }, [1] = { "animpoint_sit_high_drink_in_1", {a="beer"}, "animpoint_sit_high_drink_in_2" }}, out = { [0] = { "animpoint_sit_high_drink_out_1", {d="beer"}, "animpoint_sit_high_drink_out_2" }, [1] = { "animpoint_sit_high_drink_out_1", {d="beer"}, "animpoint_sit_high_drink_out_2" }}, idle = { [0] = "animpoint_sit_high_drink_idle_1", [1] = "animpoint_sit_high_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_high_drink_idle_rnd_1" }, [1] = { "animpoint_sit_high_drink_idle_rnd_1" } }}, animpoint_sit_high_drink_mineral = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_high_drink_in_1", {a="mineral_water"}, "animpoint_sit_high_drink_in_2" }, [1] = { "animpoint_sit_high_drink_in_1", {a="mineral_water"}, "animpoint_sit_high_drink_in_2" }}, out = { [0] = { "animpoint_sit_high_drink_out_1", {d="mineral_water"}, "animpoint_sit_high_drink_out_2" }, [1] = { "animpoint_sit_high_drink_out_1", {d="mineral_water"}, "animpoint_sit_high_drink_out_2" }}, idle = { [0] = "animpoint_sit_high_drink_idle_1", [1] = "animpoint_sit_high_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_high_drink_idle_rnd_1", "animpoint_sit_high_drink_idle_rnd_2" }, [1] = { "animpoint_sit_high_drink_idle_rnd_1", "animpoint_sit_high_drink_idle_rnd_2" } }}, animpoint_sit_normal_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_drink_in_1", {a="vodka"}, "animpoint_sit_normal_drink_in_2" }, [1] = { "animpoint_sit_normal_drink_in_1", {a="vodka"}, "animpoint_sit_normal_drink_in_2" }}, out = { [0] = { "animpoint_sit_normal_drink_out_1", {d="vodka"}, "animpoint_sit_normal_drink_out_2" }, [1] = { "animpoint_sit_normal_drink_out_1", {d="vodka"}, "animpoint_sit_normal_drink_out_2" }}, idle = { [0] = "animpoint_sit_normal_drink_idle_1", [1] = "animpoint_sit_normal_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_drink_idle_rnd_1", "animpoint_sit_normal_drink_idle_rnd_2" }, [1] = { "animpoint_sit_normal_drink_idle_rnd_1", "animpoint_sit_normal_drink_idle_rnd_2" } }}, animpoint_sit_normal_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_drink_in_1", {a="energy_drink"}, "animpoint_sit_normal_drink_in_2" }, [1] = { "animpoint_sit_normal_drink_in_1", {a="energy_drink"}, "animpoint_sit_normal_drink_in_2" }}, out = { [0] = { "animpoint_sit_normal_drink_out_1", {d="energy_drink"}, "animpoint_sit_normal_drink_out_2" }, [1] = { "animpoint_sit_normal_drink_out_1", {d="energy_drink"}, "animpoint_sit_normal_drink_out_2" }}, idle = { [0] = "animpoint_sit_normal_drink_idle_1", [1] = "animpoint_sit_normal_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_drink_idle_1" }, [1] = { "animpoint_sit_normal_drink_idle_1" } }}, animpoint_sit_normal_drink_beer = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_drink_in_1", {a="beer"}, "animpoint_sit_normal_drink_in_2" }, [1] = { "animpoint_sit_normal_drink_in_1", {a="beer"}, "animpoint_sit_normal_drink_in_2" }}, out = { [0] = { "animpoint_sit_normal_drink_out_1", {d="beer"}, "animpoint_sit_normal_drink_out_2" }, [1] = { "animpoint_sit_normal_drink_out_1", {d="beer"}, "animpoint_sit_normal_drink_out_2" }}, idle = { [0] = "animpoint_sit_normal_drink_idle_1", [1] = "animpoint_sit_normal_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_drink_idle_1" }, [1] = { "animpoint_sit_normal_drink_idle_1" } }}, animpoint_sit_normal_drink_mineral = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_normal_drink_in_1", {a="mineral_water"}, "animpoint_sit_normal_drink_in_2" }, [1] = { "animpoint_sit_normal_drink_in_1", {a="mineral_water"}, "animpoint_sit_normal_drink_in_2" }}, out = { [0] = { "animpoint_sit_normal_drink_out_1", {d="mineral_water"}, "animpoint_sit_normal_drink_out_2" }, [1] = { "animpoint_sit_normal_drink_out_1", {d="mineral_water"}, "animpoint_sit_normal_drink_out_2" }}, idle = { [0] = "animpoint_sit_normal_drink_idle_1", [1] = "animpoint_sit_normal_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_normal_drink_idle_rnd_1", "animpoint_sit_normal_drink_idle_rnd_2" }, [1] = { "animpoint_sit_normal_drink_idle_rnd_1", "animpoint_sit_normal_drink_idle_rnd_2" } }}, animpoint_sit_low_drink_vodka = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_drink_in_1", {a="vodka"}, "animpoint_sit_low_drink_in_2" }, [1] = { "animpoint_sit_low_drink_in_1", {a="vodka"}, "animpoint_sit_low_drink_in_2" }}, out = { [0] = { "animpoint_sit_low_drink_out_1", {d="vodka"}, "animpoint_sit_low_drink_out_2" }, [1] = { "animpoint_sit_low_drink_out_1", {d="vodka"}, "animpoint_sit_low_drink_out_2" }}, idle = { [0] = "animpoint_sit_low_drink_idle_1", [1] = "animpoint_sit_low_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_low_drink_idle_rnd_1", "animpoint_sit_low_drink_idle_rnd_2" }, [1] = { "animpoint_sit_low_drink_idle_rnd_1", "animpoint_sit_low_drink_idle_rnd_2" } }}, animpoint_sit_low_drink_energy = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_drink_in_1", {a="energy_drink"}, "animpoint_sit_low_drink_in_2" }, [1] = { "animpoint_sit_low_drink_in_1", {a="energy_drink"}, "animpoint_sit_low_drink_in_2" }}, out = { [0] = { "animpoint_sit_low_drink_out_1", {d="energy_drink"}, "animpoint_sit_low_drink_out_2" }, [1] = { "animpoint_sit_low_drink_out_1", {d="energy_drink"}, "animpoint_sit_low_drink_out_2" }}, idle = { [0] = "animpoint_sit_low_drink_idle_1", [1] = "animpoint_sit_low_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_low_drink_idle_rnd_1" }, [1] = { "animpoint_sit_low_drink_idle_rnd_1" } }}, animpoint_sit_low_drink_beer = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_drink_in_1", {a="beer"}, "animpoint_sit_low_drink_in_2" }, [1] = { "animpoint_sit_low_drink_in_1", {a="beer"}, "animpoint_sit_low_drink_in_2" }}, out = { [0] = { "animpoint_sit_low_drink_out_1", {d="beer"}, "animpoint_sit_low_drink_out_2" }, [1] = { "animpoint_sit_low_drink_out_1", {d="beer"}, "animpoint_sit_low_drink_out_2" }}, idle = { [0] = "animpoint_sit_low_drink_idle_1", [1] = "animpoint_sit_low_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_low_drink_idle_rnd_1" }, [1] = { "animpoint_sit_low_drink_idle_rnd_1" } }}, animpoint_sit_low_drink_mineral = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = { [0] = { "animpoint_sit_low_drink_in_1", {a="mineral_water"}, "animpoint_sit_low_drink_in_2" }, [1] = { "animpoint_sit_low_drink_in_1", {a="mineral_water"}, "animpoint_sit_low_drink_in_2" }}, out = { [0] = { "animpoint_sit_low_drink_out_1", {d="mineral_water"}, "animpoint_sit_low_drink_out_2" }, [1] = { "animpoint_sit_low_drink_out_1", {d="mineral_water"}, "animpoint_sit_low_drink_out_2" }}, idle = { [0] = "animpoint_sit_low_drink_idle_1", [1] = "animpoint_sit_low_drink_idle_1" }, rnd = { [0] = { "animpoint_sit_low_drink_idle_rnd_1", "animpoint_sit_low_drink_idle_rnd_2" }, [1] = { "animpoint_sit_low_drink_idle_rnd_1", "animpoint_sit_low_drink_idle_rnd_2" } }}, animpoint_sit_ass_drink_vodka = { prop = { maxidle = 3, sumidle = 3, rnd = 80 }, into = { [0] = {"item_4_draw_0", {a="vodka"}, "item_4_draw_1"}, [1] = {"item_4_draw_0", {a="vodka"}, "item_4_draw_1"} }, out = { [0] = {"item_4_holster_0", {d="vodka"}, "item_4_holster_1"}, [1] = {"item_4_holster_0", {d="vodka"}, "item_4_holster_1"} }, idle = { [0] = "item_4_aim_0", [1] = "item_4_aim_0" }, rnd = { [0] = { "item_4_prepare_0", "item_4_attack_0" }, [1] = { "item_4_prepare_0", "item_4_attack_0" } }}, animpoint_sit_ass_drink_energy = { prop = { maxidle = 3, sumidle = 3, rnd = 80 }, into = { [0] = {"item_5_draw_0", {a="energy_drink"}, "item_5_draw_1"}, [1] = {"item_5_draw_0", {a="energy_drink"}, "item_5_draw_1"} }, out = { [0] = {"item_5_holster_0", {d="energy_drink"}, "item_5_holster_1"}, [1] = {"item_5_holster_0", {d="energy_drink"}, "item_5_holster_1"} }, idle = { [0] = "item_5_aim_0", [1] = "item_5_aim_0" }, rnd = { [0] = { "item_5_prepare_0", "item_5_attack_0" }, [1] = { "item_5_prepare_0", "item_5_attack_0" } }}, animpoint_stay_wall_guitar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_stay_table_guitar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_high_guitar = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_normal_guitar = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_normal_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_normal_guitar_in_2" }, [1] = {"animpoint_sit_normal_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_normal_guitar_in_2" } }, out = { [0] = {"animpoint_sit_normal_guitar_out_1", {d="guitar_a"}, "animpoint_sit_normal_guitar_out_2"}, [1] = {"animpoint_sit_normal_guitar_out_1", {d="guitar_a"}, "animpoint_sit_normal_guitar_out_2"} }, idle = { [0] = "animpoint_sit_normal_guitar_idle_1", [1] = "animpoint_sit_normal_guitar_idle_1" }, rnd = { [0] = {"animpoint_sit_normal_guitar_idle_rnd_1" }, [1] = {"animpoint_sit_normal_guitar_idle_rnd_1" } }}, animpoint_sit_low_guitar = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_low_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_low_guitar_in_2" }, [1] = {"animpoint_sit_low_guitar_in_1", {a="guitar_a"}, {f=sr_camp.start_guitar}, "animpoint_sit_low_guitar_in_2" } }, out = { [0] = {"animpoint_sit_low_guitar_out_1", {d="guitar_a"}, "animpoint_sit_low_guitar_out_2"}, [1] = {"animpoint_sit_low_guitar_out_1", {d="guitar_a"}, "animpoint_sit_low_guitar_out_2"} }, idle = { [0] = "animpoint_sit_low_guitar_idle_1", [1] = "animpoint_sit_low_guitar_idle_1" }, rnd = { [0] = {"animpoint_sit_low_guitar_idle_rnd_2" }, [1] = {"animpoint_sit_low_guitar_idle_rnd_2" } }}, animpoint_sit_ass_guitar = { prop = { maxidle = 3, sumidle = 3, rnd = 80 }, into = { [0] = {"sit_1_guitar_0_0", {a="guitar_a"}, {f=sr_camp.start_guitar}, "sit_1_guitar_0_1"}, [1] = {"sit_1_guitar_0_0", {a="guitar_a"}, {f=sr_camp.start_guitar}, "sit_1_guitar_0_1"} }, out = { [0] = {"guitar_0_sit_1_0", {d="guitar_a"}, "guitar_0_sit_1_1"}, [1] = {"guitar_0_sit_1_0", {d="guitar_a"}, "guitar_0_sit_1_1"} }, idle = { [0] = "guitar_0", [1] = "guitar_0" }, rnd = nil }, animpoint_stay_wall_harmonica = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_stay_table_harmonica = { prop = { maxidle = 5, sumidle = 3, rnd = 80, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_high_harmonica = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_high_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_high_harmonica_in_2" }, [1] = {"animpoint_sit_high_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_high_harmonica_in_2" } }, out = { [0] = {"animpoint_sit_high_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_high_harmonica_out_2"}, [1] = {"animpoint_sit_high_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_high_harmonica_out_2"} }, idle = { [0] = "animpoint_sit_high_harmonica_idle_1", [1] = "animpoint_sit_high_harmonica_idle_1" }, rnd = nil }, animpoint_sit_normal_harmonica = { prop = { maxidle = 1, sumidle = 0, rnd = 100, moving = true }, into = nil, out = nil, idle = { [0] = "idle_0_idle_1", [1] = "idle_0_idle_1" }, rnd = { [0] = { "idle_0_idle_0" }, [1] = { "idle_0_idle_0" } }}, animpoint_sit_low_harmonica = { prop = { maxidle = 0, sumidle = 0, rnd = 100, moving = true }, into = { [0] = {"animpoint_sit_low_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_low_harmonica_in_2" }, [1] = {"animpoint_sit_low_harmonica_in_1", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "animpoint_sit_low_harmonica_in_2" } }, out = { [0] = {"animpoint_sit_low_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_low_harmonica_out_2"}, [1] = {"animpoint_sit_low_harmonica_out_1", {d="harmonica_a"}, "animpoint_sit_low_harmonica_out_2"} }, idle = { [0] = "animpoint_sit_low_harmonica_idle_1", [1] = "animpoint_sit_low_harmonica_idle_1" }, rnd = nil }, animpoint_sit_ass_harmonica = { prop = { maxidle = 3, sumidle = 3, rnd = 80 }, into = { [0] = {"sit_2_harmonica_1_0", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "sit_2_harmonica_1_1"}, [1] = {"sit_2_harmonica_1_0", {a="harmonica_a"}, {f=sr_camp.start_harmonica}, "sit_2_harmonica_1_1"} }, out = { [0] = {"harmonica_1_sit_2_0", {d="harmonica_a"}, "harmonica_1_sit_2_1"}, [1] = {"harmonica_1_sit_2_0", {d="harmonica_a"}, "harmonica_1_sit_2_1"} }, idle = { [0] = "harmonica_0", [1] = "harmonica_0" }, rnd = nil } } end